Event occurs just before engine will call its initialization routines. More...
#include <DGLE.h>
Public Member Functions | |
virtual DGLE_RESULT DGLE_API | SetParameters (const TEngineWindow &stWindowParam, E_ENGINE_INIT_FLAGS eInitFlags)=0 |
Sets new engine initialization parameters. | |
virtual DGLE_RESULT DGLE_API | GetParameters (TEngineWindow &stWindowParam, E_ENGINE_INIT_FLAGS eInitFlags)=0 |
Retrieves current engine initialization parameters. | |
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virtual DGLE_RESULT DGLE_API | GetEventType (E_EVENT_TYPE &eEvType)=0 |
Returns type of event. | |
virtual DGLE_RESULT DGLE_API | GetUnknownEventType (uint &uiUnknEvType)=0 |
In case event type is ET_UNKNOWN, you can use this function to get specific event type id. | |
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virtual DGLE_RESULT DGLE_API | GetGUID (GUID &guid)=0 |
Returns unique identifier of the last interface in the inheritance chain. | |
virtual DGLE_RESULT DGLE_API | ExecuteCommand (uint uiCmd, TVariant &stVar)=0 |
Executes some command using its index or bitmask. | |
virtual DGLE_RESULT DGLE_API | ExecuteTextCommand (const char *pcCommand, TVariant &stVar)=0 |
Executes some text command and returns result as variant. | |
virtual DGLE_RESULT DGLE_API | ExecuteTextCommandEx (const char *pcCommand, char *pcResult, uint &uiCharsCount)=0 |
Executes some text command and returns result as string. | |
Event occurs just before engine will call its initialization routines.
On this event you can hook engine init Parameters.
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pure virtual |
Retrieves current engine initialization parameters.
[in] | stWindowParam | Current engine window structure. |
[in] | eInitFlags | Current engine initialization flags. |
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pure virtual |
Sets new engine initialization parameters.
[in] | stWindowParam | New engine window structure to replace current. |
[in] | eInitFlags | New engine initialization flags to replace current. |