Event occurs when some text is being added to the engine console. More...
#include <DGLE.h>
Public Member Functions | |
virtual DGLE_RESULT DGLE_API | GetText (char *pcTxt, uint &uiCharsCount, bool &bToPrevLine)=0 |
Returns console text. | |
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virtual DGLE_RESULT DGLE_API | GetEventType (E_EVENT_TYPE &eEvType)=0 |
Returns type of event. | |
virtual DGLE_RESULT DGLE_API | GetUnknownEventType (uint &uiUnknEvType)=0 |
In case event type is ET_UNKNOWN, you can use this function to get specific event type id. | |
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virtual DGLE_RESULT DGLE_API | GetGUID (GUID &guid)=0 |
Returns unique identifier of the last interface in the inheritance chain. | |
virtual DGLE_RESULT DGLE_API | ExecuteCommand (uint uiCmd, TVariant &stVar)=0 |
Executes some command using its index or bitmask. | |
virtual DGLE_RESULT DGLE_API | ExecuteTextCommand (const char *pcCommand, TVariant &stVar)=0 |
Executes some text command and returns result as variant. | |
virtual DGLE_RESULT DGLE_API | ExecuteTextCommandEx (const char *pcCommand, char *pcResult, uint &uiCharsCount)=0 |
Executes some text command and returns result as string. | |
Event occurs when some text is being added to the engine console.
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pure virtual |
Returns console text.
[out] | pcTxt | Pointer to allocated string. |
[in,out] | uiCharsCount | Count of the chars in allocated string. |
[out] | bToPrevLine | Should text replace previous console line or add new one. |