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IEvConsoleWrite Class Referenceabstract

Event occurs when some text is being added to the engine console. More...

#include <DGLE.h>

Inheritance diagram for IEvConsoleWrite:
IBaseEvent IDGLE_Base

Public Member Functions

virtual DGLE_RESULT DGLE_API GetText (char *pcTxt, uint &uiCharsCount, bool &bToPrevLine)=0
 Returns console text.
- Public Member Functions inherited from IBaseEvent
virtual DGLE_RESULT DGLE_API GetEventType (E_EVENT_TYPE &eEvType)=0
 Returns type of event.
virtual DGLE_RESULT DGLE_API GetUnknownEventType (uint &uiUnknEvType)=0
 In case event type is ET_UNKNOWN, you can use this function to get specific event type id.
- Public Member Functions inherited from IDGLE_Base
 Returns unique identifier of the last interface in the inheritance chain.
virtual DGLE_RESULT DGLE_API ExecuteCommand (uint uiCmd, TVariant &stVar)=0
 Executes some command using its index or bitmask.
virtual DGLE_RESULT DGLE_API ExecuteTextCommand (const char *pcCommand, TVariant &stVar)=0
 Executes some text command and returns result as variant.
virtual DGLE_RESULT DGLE_API ExecuteTextCommandEx (const char *pcCommand, char *pcResult, uint &uiCharsCount)=0
 Executes some text command and returns result as string.

Detailed Description

Event occurs when some text is being added to the engine console.

See Also

Member Function Documentation

virtual DGLE_RESULT DGLE_API GetText ( char *  pcTxt,
uint uiCharsCount,
bool &  bToPrevLine 
pure virtual

Returns console text.

[out]pcTxtPointer to allocated string.
[in,out]uiCharsCountCount of the chars in allocated string.
[out]bToPrevLineShould text replace previous console line or add new one.
E_INVALIDARG must be returned if allocated string is too small.
If pcTxt is NULL then uiCharsCount will contain the length of the text to allocate.

Sun Nov 16 2014 09:47:29   Generated by   doxygen   Content copyrighted to DGLE Team