#include <DGLE.h>
Public Member Functions | |
virtual DGLE_RESULT DGLE_API | Play (bool bLooped=true)=0 |
virtual DGLE_RESULT DGLE_API | Pause (bool bPaused)=0 |
virtual DGLE_RESULT DGLE_API | Stop ()=0 |
virtual DGLE_RESULT DGLE_API | IsPlaying (bool &bIsPlaying)=0 |
virtual DGLE_RESULT DGLE_API | SetVolume (uint uiVolume)=0 |
virtual DGLE_RESULT DGLE_API | GetVolume (uint &uiVolume)=0 |
virtual DGLE_RESULT DGLE_API | SetCurrentPosition (uint uiPos)=0 |
virtual DGLE_RESULT DGLE_API | GetCurrentPosition (uint &uiPos)=0 |
virtual DGLE_RESULT DGLE_API | GetLength (uint &uiLength)=0 |
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virtual DGLE_RESULT DGLE_API | Free ()=0 |
Releases object and deallocates memory. | |
virtual DGLE_RESULT DGLE_API | GetType (E_ENGINE_OBJECT_TYPE &eObjType)=0 |
Returns type of object. | |
virtual DGLE_RESULT DGLE_API | GetUnknownType (uint &uiObjUnknownType)=0 |
In case object type is EOT_UNKNOWN, you can use this function to get specific object type id. | |
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virtual DGLE_RESULT DGLE_API | GetGUID (GUID &guid)=0 |
Returns unique identifier of the last interface in the inheritance chain. | |
virtual DGLE_RESULT DGLE_API | ExecuteCommand (uint uiCmd, TVariant &stVar)=0 |
Executes some command using its index or bitmask. | |
virtual DGLE_RESULT DGLE_API | ExecuteTextCommand (const char *pcCommand, TVariant &stVar)=0 |
Executes some text command and returns result as variant. | |
virtual DGLE_RESULT DGLE_API | ExecuteTextCommandEx (const char *pcCommand, char *pcResult, uint &uiCharsCount)=0 |
Executes some text command and returns result as string. | |
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |