This is the complete list of members for ITexture, including all inherited members.
Bind(uint uiTextureLayer=0)=0 | ITexture | pure virtual |
Draw2D(int iX, int iY, uint uiWidth, uint uiHeight, float fAngle=0.f, uint uiFrameIndex=0)=0 | ITexture | pure virtual |
Draw2DSimple(int iX, int iY, uint uiFrameIndex=0)=0 | ITexture | pure virtual |
Draw3D(uint uiFrameIndex=0)=0 | ITexture | pure virtual |
ExecuteCommand(uint uiCmd, TVariant &stVar)=0 | IDGLE_Base | pure virtual |
ExecuteTextCommand(const char *pcCommand, TVariant &stVar)=0 | IDGLE_Base | pure virtual |
ExecuteTextCommandEx(const char *pcCommand, char *pcResult, uint &uiCharsCount)=0 | IDGLE_Base | pure virtual |
FramesCount(uint &uiCount)=0 | ITexture | pure virtual |
Free()=0 | IEngineBaseObject | pure virtual |
GetCoreTexture(ICoreTexture *&prCoreTex)=0 | ITexture | pure virtual |
GetDimensions(uint &uiWidth, uint &uiHeight)=0 | ITexture | pure virtual |
GetFrameSize(uint &uiFrameWidth, uint &uiFrameHeight)=0 | ITexture | pure virtual |
GetGUID(GUID &guid)=0 | IDGLE_Base | pure virtual |
GetType(E_ENGINE_OBJECT_TYPE &eObjType)=0 | IEngineBaseObject | pure virtual |
GetUnknownType(uint &uiObjUnknownType)=0 | IEngineBaseObject | pure virtual |
SetFrameSize(uint uiFrameWidth, uint uiFrameHeight)=0 | ITexture | pure virtual |