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ITexture Member List

This is the complete list of members for ITexture, including all inherited members.

Bind(uint uiTextureLayer=0)=0ITexturepure virtual
Draw2D(int iX, int iY, uint uiWidth, uint uiHeight, float fAngle=0.f, uint uiFrameIndex=0)=0ITexturepure virtual
Draw2DSimple(int iX, int iY, uint uiFrameIndex=0)=0ITexturepure virtual
Draw3D(uint uiFrameIndex=0)=0ITexturepure virtual
ExecuteCommand(uint uiCmd, TVariant &stVar)=0IDGLE_Basepure virtual
ExecuteTextCommand(const char *pcCommand, TVariant &stVar)=0IDGLE_Basepure virtual
ExecuteTextCommandEx(const char *pcCommand, char *pcResult, uint &uiCharsCount)=0IDGLE_Basepure virtual
FramesCount(uint &uiCount)=0ITexturepure virtual
Free()=0IEngineBaseObjectpure virtual
GetCoreTexture(ICoreTexture *&prCoreTex)=0ITexturepure virtual
GetDimensions(uint &uiWidth, uint &uiHeight)=0ITexturepure virtual
GetFrameSize(uint &uiFrameWidth, uint &uiFrameHeight)=0ITexturepure virtual
GetGUID(GUID &guid)=0IDGLE_Basepure virtual
GetType(E_ENGINE_OBJECT_TYPE &eObjType)=0IEngineBaseObjectpure virtual
GetUnknownType(uint &uiObjUnknownType)=0IEngineBaseObjectpure virtual
SetFrameSize(uint uiFrameWidth, uint uiFrameHeight)=0ITexturepure virtual

Sun Nov 16 2014 09:47:29   Generated by   doxygen   Content copyrighted to DGLE Team