DGLE2   Young, strong and crazy!
Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 123]
oCGUIDEngine interface unique identifier
oCIDGLE_BaseEngine base fundamental interface
|oCIBaseEventBase interface of any engine event
||oCIEvBeforeInitializationEvent occurs just before engine will call its initialization routines
||oCIEvConsoleWriteEvent occurs when some text is being added to the engine console
||oCIEvFatalMessageEvent occurs on engine fatal error
||oCIEvGetSubSystemEvent occurs when someone calls IEngineCore::GetSubSystem method
||oCIEvGoFullScreenEvent occurs when engine is going fullscreen or go back to windowed mode from fullscreen mode
||\CIEvWindowMessageEvent occurs every time when window receives message
|oCIEngineBaseObjectBase interface of any engine object
|oCIEngineCoreMain engine interface
|oCIEngineSubSystemBase interface of any engine subsystem
|oCIPluginBase interface of any engine plugin
||\CISubSystemPluginBase interface of any engine core subsystem plugin
oCstack< T >STL class
|\CTTransformStack< TTransform >Template for multiplication stacks
oCTColor4Describes color in engine
oCTEngineWindowDescribes the parameters of the main engine window and its behavior
oCTJoystickStatesDescribes the state of the joystick or gamepad
oCTKeyboardStatesDescribes the state of the keyboard
oCTMatrix4x4Describes 4x4 matrix and some math routines used in 3D graphics computes
oCTMouseStatesDescribes the state of the mouse
oCTPluginInfoDescribes engine plugin information
oCTPoint2Describes point coordinates in 2D space
oCTPoint3Describes point coordinates in 3D space
oCTRectFDescribes 2D rectangle by float values
oCTSystemInfoDescribes user hardware and operating system
oCTVertex2Describes graphical point coordinates, color and its texture coordinates in 2D space
\CTWindowMessageStructure with window event message information

Sun Nov 16 2014 09:47:30   Generated by   doxygen   Content copyrighted to DGLE Team