Describes the parameters of the main engine window and its behavior. More...
#include <DGLE_Types.h>
Public Member Functions | |
TEngineWindow () | |
TEngineWindow (uint width, uint height, bool fscreen, bool vsync=false, E_MULTISAMPLING_MODE msampling=MM_NONE, E_ENGINE_WINDOW_FLAGS flags=EWF_DEFAULT) | |
Public Attributes | |
uint | uiWidth |
Resolution width of client area. | |
uint | uiHeight |
Resolution height of client area. | |
bool | bFullScreen |
Switch to fullscreen mode or not. | |
bool | bVSync |
Enable or not vertical synchronization. | |
E_MULTISAMPLING_MODE | eMultisampling |
Fullscreen antialiasing samples count. | |
E_ENGINE_WINDOW_FLAGS | uiFlags |
Additional settings. | |
Describes the parameters of the main engine window and its behavior.
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inline |
bool bFullScreen |
Switch to fullscreen mode or not.
bool bVSync |
Enable or not vertical synchronization.
E_MULTISAMPLING_MODE eMultisampling |
Fullscreen antialiasing samples count.
E_ENGINE_WINDOW_FLAGS uiFlags |
Additional settings.
uint uiHeight |
Resolution height of client area.
uint uiWidth |
Resolution width of client area.